| Summary: | Create Shader Compiler IR and SPIR-V to IR translator | ||
|---|---|---|---|
| Product: | Libre-SOC's first SoC | Reporter: | Jacob Lifshay <programmerjake> |
| Component: | Source Code | Assignee: | Jacob Lifshay <programmerjake> |
| Status: | IN_PROGRESS --- | ||
| Severity: | enhancement | CC: | libre-soc-bugs, lkcl, programmerjake |
| Priority: | --- | ||
| Version: | unspecified | ||
| Hardware: | All | ||
| OS: | All | ||
| NLnet milestone: | NLnet.2019.02.012 | total budget (EUR) for completion of task and all subtasks: | 2000 |
| budget (EUR) for this task, excluding subtasks' budget: | 0 | parent task for budget allocation: | 54 |
| child tasks for budget allocation: | 177 | The table of payments (in EUR) for this task; TOML format: | |
| Bug Depends on: | 725, 177 | ||
| Bug Blocks: | 54 | ||
|
Description
Jacob Lifshay
2020-01-28 08:32:21 GMT
I'm a week or two away from translating a really simple shader to the new compiler IR, so I am thinking of splitting that out into a separate bug as a means of getting paid in smaller chunks. Luke, does that sound good? yes, fine. i checked 54's budget, 171 plus 161 plus 54 exceed 25,000, and do not add up to 22,000 either. can you investigate that? (In reply to Luke Kenneth Casson Leighton from comment #2) > yes, fine. i checked 54's budget, 171 plus 161 plus 54 exceed 25,000, and > do not add up to 22,000 either. can you investigate that? Oops, 54 was originally at 24,000 left, and 177 and 161 at 0. I had meant to allocate 2000 to 177, but accidentally allocated it to 161 as well. Fixed. |